Sorcerer
Proficiencies
Armor
- None
Weapons
- Simple weapons
Skills
Choose 2 from: Arcana, Deception, Insight, Intimidation, Persuasion, Religion
Sorcerous Origin (Subclasses)
At level 3, you choose a sorcerous origin that shapes your class features.
Touch the alien minds of the Far Realm, communicating telepathically and warping reality.
Restore order to chaos, neutralizing advantage and disadvantage and creating protective wards.
Wield the power of the gods, accessing cleric spells to heal allies or smite enemies.
Channel the power of dragon ancestors, gaining scales, elemental affinity, and eventually wings and a fearsome presence.
Channel the power of dragon ancestors, gaining scales, elemental affinity, and eventually wings and a fearsome presence.
Cycle through lunar phases to access different spells, shielding yourself and empowering your magic.
Draw strength from the Shadowfell, cheating death and summoning a hound of ill omen.
Absorb and unleash raw magical energy, healing allies or incinerating foes with blasts of spellfire.
Ride the winds of magic, flying short distances after casting spells and rebuking attackers with lightning.
Manipulate the forces of chance, bending luck and unleashing surges of untamed magic.
An alien influence has wrapped its tendrils around your mind, giving you psionic power. You can now reach out to other minds and alter the world around you with your thoughts.
The cosmic force of order has suffused you with magic. That power arises from Mechanus or a realm like it — a plane of existence shaped entirely by clockwork efficiency.
Your innate magic comes from draconic ancestry. You gain draconic resilience, elemental affinity, and eventually the ability to sprout wings.
Your innate magic comes from the wild forces of chaos. You channel the unpredictable surges of raw magic that can produce a variety of effects.
The corruptive magic of demons courses through you, making you a conduit for the infinite layers of the Abyss and their horrors.
Class Basics
Starting Equipment
- Dagger (×2)
- Arcane Focus (crystal)
- Dungeoneer's Pack
- plus 1 choices
Start with 50 GP