Monk

d8 Hit Die Primary: Dexterity / Wisdom Saves: Strength, Dexterity

Proficiencies

Armor

  • None

Weapons

  • Simple weapons
  • Martial weapons (Light)

Skills

Choose 2 from: Acrobatics, Athletics, History, Insight, Religion, Stealth

Monastic Tradition (Subclasses)

At level 3, you choose a monastic tradition that shapes your class features.

Way of the Ascendant Dragon

Emulate the power of dragons, breathing elements and taking flight on spectral wings.

Source: FTD
Way of the Astral Self

Project your spirit as spectral arms or a visage, striking with force and seeing through magical darkness.

Source: TCE
Way of the Drunken Master

Move with jerky, unpredictable grace to dodge attacks and redirect enemies into each other.

Source: XGE
Way of the Four Elements

Harness the primal elements, extending your reach with fire, cold, acid, and lightning.

Source: PHB
Way of the Kensei

Bond with your weapons, extending your ki into them to strike with magical precision and defense.

Source: XGE
Way of the Long Death

Harvest vitality from falling foes and emit an aura of fear to scatter your enemies.

Source: SCAG
Way of Mercy

Manipulate the life force of others, wearing a mask to heal the sick or inflict necrotic harm.

Source: TCE
Way of the Open Hand

Master unarmed combat techniques that can knock enemies prone, push them away, or prevent reactions.

Source: PHB
Way of Shadow

Dance in the darkness, teleporting between shadows and silencing your foes.

Source: PHB
Way of the Sun Soul

Blast enemies with bolts of radiant light, channeling the power of the sun through your fists.

Source: XGE
Warrior of the Elements

Attune to the elemental forces, channeling fire, water, earth, and air through your martial arts.

Source: PHB'24
Warrior of Mercy

Channel your focus to heal the wounded or inflict necrotic harm with a touch, wearing a mask of anonymity.

Source: PHB'24
Warrior of the Open Hand

Master the art of unarmed combat, using focused strikes to knock foes prone, push them away, or deny reactions.

Source: PHB'24
Warrior of Shadow

Harness the power of darkness, teleporting through shadows and shrouding yourself in magical obscurity.

Source: PHB'24

Class Basics

Hit Die 1d8
Primary Ability Dexterity/Wisdom
Subclass Level 3

Starting Equipment

Option A
  • Dagger (×5)
  • Explorer's Pack
  • plus 2 choices
Option B

Start with 50 GP