Barbarian

d12 Hit Die Primary: Strength Saves: Strength, Constitution

Proficiencies

Armor

  • Light armor
  • Medium armor
  • Shields

Weapons

  • Simple weapons
  • Martial weapons

Skills

Choose 2 from: Animal Handling, Athletics, Intimidation, Nature, Perception, Survival

Primal Path (Subclasses)

At level 3, you choose a primal path that shapes your class features.

Path of the Ancestral Guardian

Call upon the spirits of your ancestors to protect your allies and hinder your foes.

Source: XGE
Path of the Battlerager

Don spiked armor and charge into battle with reckless abandon, dealing damage to nearby foes when you take hits.

Source: SCAG
Path of the Beast

Embrace your inner animal, sprouting claws, fangs, or a tail to enhance your combat abilities.

Source: TCE
Path of the Berserker SRD

Channel your fury into a frenzied rage, dealing devastating damage while shrugging off fear and charm effects.

Source: SRD
Path of the Giant

Tap into the power of giants, growing in size and strength while unleashing thunderous attacks.

Source: BGG
Path of the Storm Herald

Harness the elemental forces of a storm, creating an aura that damages foes and protects allies.

Source: XGE
Path of the Totem Warrior

Undertake a spirit journey to bond with an animal totem, gaining abilities inspired by the bear, eagle, or wolf.

Source: PHB
Path of the Wild Heart

Commune with animal spirits, adopting the resilience of the bear, the eyes of the eagle, or the pack tactics of the wolf.

Source: PHB'24
Path of Wild Magic

Unleash chaotic magical energies in battle, causing unpredictable effects that can aid you or hinder your foes.

Source: TCE
Path of the World Tree

Draw vitality from Yggdrasil, teleporting across the battlefield and extending reach with spectral branches.

Source: PHB'24
Path of the Zealot

Fight with divine fanaticism, channeling radiant power and defying death itself.

Source: PHB'24

Class Basics

Hit Die 1d12
Primary Ability Strength
Subclass Level 3

Starting Equipment

Option A
  • Explorer's Pack
  • plus 2 choices
Option B

Start with 75 GP